We’re seeing core on-prem applications like Version Control Systems (VCS) and workflows like CI/CD move to the cloud to supercharge DevOps agility. Part of that commitment has meant enhancing your game development experience and working together to make it easier to build and distribute your games on Windows and Xbox platforms.Īs we work to fulfill this goal, we continue to witness a cloud revolution in game development. Last year, Unity announced a partnership with Microsoft Azure to bring our Create Solutions to the cloud and develop our cloud infrastructure to better meet the needs of this new global distribution. We now see games of all sizes delivered by talented teams distributed across the globe - and the reason for that is the cloud. Studios no longer feel restricted to having resources centralized in a single, physical space. That’s the reality regardless of industry, but it’s especially true when it comes to game development.
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